Drift-Naruun
A temporary settlement in the Shattered Aerie of Veskhari Reach rebuilt every few years to test new environments and identify locations for potential future Eeek colonies.
The Eeeks who survived the loss of their original homeworld understand something that most peoples do not have occasion to understand: that a permanent home can stop existing. Veskhari Reach is not assumed to be permanent. Kreth’Vess is not assumed to be permanent. The question that The Most High’s long-term planning addresses continuously is what comes after, if after becomes necessary. Drift-Naruun is the operational answer to this question: a settlement that is deliberately temporary, rebuilt in a new location every few years, specifically to develop and maintain the capability that finding a new home requires.
The name reflects the function: “drift” for the movement that defines it, “naruun” appearing in Eeek accounts without a satisfying translation but consistently associated with the concept of testing or proving. Each iteration of Drift-Naruun occupies a new position in or adjacent to Veskhari Reach — sometimes within the aerie’s stone spires, sometimes at a lower elevation, sometimes in terrain that the permanent settlements do not occupy. The purpose is the same each time: occupy the position, assess what the environment requires and provides, determine whether the position could sustain a permanent installation, and then move on.
Exploration Methodology
The assessment that Drift-Naruun conducts at each location is not casual. The Eeeks who staff the settlement are evaluating specific parameters: flight path quality, defensibility against Hive-type approach, resource availability, distance from Crystal Spires coverage, and the logistical connections that would be required to sustain a permanent installation at this position. These assessments are communicated to Loft-Serreen and to the Most High as part of the long-term planning that the Eeek population management depends on.
Chronicle Project accounts that describe Drift-Naruun are inconsistent with each other in location because they are describing different iterations of the settlement rather than the same installation at the same location. An account from five years ago describes a different Drift-Naruun than an account from today. This is normal. The settlement is supposed to move.
Drift-Naruun’s exploration extends substantially beyond Veskhari Reach. The Eeeks lost their original homeworld; contingency planning that only covers nearby terrain is not serious contingency planning. The Most High’s long-term assessment requires knowing whether other mountain ranges, other elevated terrain on Thrapsus, could sustain an Eeek colony if Veskhari Reach itself became untenable. Drift-Naruun iterations have assessed positions far from the aerie’s current geography — far enough that some accounts describe locations that Chronicle Project cartographers have not been able to reconcile with known territory. The scope of the exploration matches the seriousness of what it is preparing for.
Overflow Population
The populations that Loft-Serreen identifies for relocation are typically assigned to Drift-Naruun as their first destination — not as their permanent location, since Drift-Naruun by definition does not persist, but as the operational experience that prepares them for the possibility of establishing a new permanent location. Eeeks who have served at multiple iterations of Drift-Naruun develop the specific capability that new environment establishment requires. This is not incidental training. It is deliberate preparation for the scenario the Eeeks consider inevitable: the day when a new home must be found.