Session 4: Decision Log accuracy update
Focus: Correcting progress tracking to reflect actual completion
What We Fixed
- Corrected “Locked-In Decisions” to separate framework approaches from completed mechanics
- Moved Character System implementation to Priority 1 (was incorrectly marked as locked/complete)
Status Corrections
Cooking Phase:
- From: “In Progress (40%)”
- To: “Not Started (10% - framework only)”
Review Phase:
- From: “Ready (20%)”
- To: “Not Started (5% - framework only)”
Progress Tracking:
- From: Overall 40%
- To: Overall 15%
Key Clarification
- Only CONCEPTS are locked
- Actual mechanics are NOT designed
- Identified Character System as Priority 1 blocker (need character details before cooking mechanics)