EST. 2026
Today's Specials
VOL. 1 — NO. 36
ARTICLE

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ARTICLE

Vault Voice

Writing style guide for all Today's Specials documentation — tone, structure, and consistency guidelines.

Writing Style Guide

This document defines the consistent voice and style for all Today’s Specials documentation.

Tone Principles

Cozy & Funny

  • Light-hearted and humorous
  • No dark themes, death, or heavy consequences
  • Think Futurama-style hijinks and Delicious in Dungeon’s food enthusiasm
  • Failures are comedic disasters, not tragedies

Accessible & Clear

  • Short sentences and paragraphs
  • Active voice over passive
  • Concrete examples over abstract concepts
  • “Show don’t tell” — provide examples of play

Encouraging & Energetic

  • Fast-paced and action-oriented language
  • Emphasize flipping cards and creating things
  • Celebrate player creativity and improvisation
  • Use exclamation points sparingly but with purpose

Writing Rules

Mechanics Documentation

✅ DO:

  • Lead with “what you do” before “why it matters”
  • Use bullet points for scanability
  • Include concrete examples with card flips
  • Keep rules to one page maximum per topic
  • Use consistent formatting (bold for key terms, italics for flavor)

❌ DON’T:

  • Use RPG jargon without explanation (GM, d20, DC, etc.)
  • Write long paragraphs of exposition
  • Include “strategy tips” in core rules (save for separate guides)
  • Over-explain — trust player creativity
  • Add pass/fail conditions where the rules don’t have them

Example Format:

## Exploration

Flip a card. Check the suit on the reference card — it tells you what kind of situation you're in.
Then check the rank — it tells you the specific prompt.

- **Hearts** — Something friendly. Maybe it wants to help.
- **Clubs** — Something in motion. Chaos incoming.
- **Diamonds** — Something unexpected. Not what it looks like.
- **Spades** — Something hidden. Proceed carefully.

Draw what you find. Pass the sketchbook. Move on.

Flavor & Narrative Voice

When Writing Flavor Text:

  • Keep it punchy (1–2 sentences max)
  • Focus on sensory details (sights, smells, sounds)
  • Emphasize the absurd and unexpected
  • Genre-neutral unless in a specific example

Punctuation:

  • Avoid em dashes. Use periods, commas, or ellipses instead.
  • Break long thoughts into short sentences for flow
  • Let fragments and short bursts create rhythm, not mechanical punctuation

Example:

The dragon steak sizzles on the enchanted griddle, filling the dungeon with the smell of char and magic. Your rival chef across the cavern shoots you a glare — they wanted that ingredient.

Document Structure

Every document should have:

  1. Tags — For organization
  2. Title — Clear and descriptive
  3. Brief intro — What is this document? (1–2 sentences)
  4. Sections — Organized with headers
  5. Examples — At least one concrete example of the mechanic in play

Terms & Consistency

Use These Terms:

  • Flip (not “roll” or “draw”)
  • Class (not “specialist”, “role”, or “job”)
  • Calling (not “backstory” or “motivation”)
  • Job (not “quest” or “mission”)
  • Session (not “adventure” or “game”)
  • Dish (not “meal” or “creation”)
  • Prompt (not “encounter” or “event”)

Do Not Use:

  • Dice notation (d20, d6, etc.) — there are no dice in this game
  • “Roll” for any mechanic — always “flip”
  • “Pass/fail”, “succeed”, “fail” — there are no pass/fail conditions
  • “Score” or “points” — there is no scoring

Formatting:

  • Bold for mechanical terms and key concepts
  • Italics for flavor, examples, and emphasis
  • Code blocks for card tables and structured data
  • Block quotes for in-game narrative examples

Genre Adaptation Guidelines

When writing genre-specific content (fantasy, sci-fi, cartoon):

Keep Mechanics Identical

  • The rules never change between genres
  • Only the narrative skin changes

Parallel Structure

  • Use tables to show equivalent terms across genres
  • Maintain the same whimsical tone regardless of setting

Example:

FantasySci-FiCartoon
Dragon meatAlien creatureCartoon character
Enchanted griddlePlasma cookerToon-logic stove

Revision Checklist

Before finalizing any document, check:

  • Does it use active voice and short sentences?
  • Are there concrete examples with card flips (not dice rolls)?
  • Is it under 1 page (or chunked into digestible sections)?
  • Does it maintain the cozy/funny tone?
  • Are terms consistent with this style guide?
  • Does it use “flip” not “roll”?
  • Does it avoid pass/fail language?
  • Would this make someone excited to play?