EST. 2026
Today's Specials
VOL. 1 — NO. 36
WORLD Pg. 5

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WORLD

Session 0

Before the first job: build your restaurant, create your characters, and find out why you cook.

Your diner doesn’t exist yet. Before it can start traveling between worlds, you have to build it. Name it. Draw it. Fill the kitchen with people who have reasons to cook. After this, every session begins with the diner landing somewhere new. But it always starts here.

This takes ten minutes, or an hour if the group gets into it. Both are correct.

Name Your Restaurant

From: Restaurant Name

Restaurant Name

Flip a card. Red or black sets the column. Rank gives you the name.

RankRedBlack
AThe Golden LadleThe Iron Whisk
2Fork & FurySomething's Burning
3The Wandering PotThe Midnight Course
4Ember & SaltCrumble & Co.
5The Hungry OracleThe Reluctant Chef
6The Misfire KitchenNo Reservations
7Twice-CookedThe Charred Raven
8The Brass SpoonSalt & Consequence
9The Simmering KettleThe Unlikely Kitchen
10Last Bite InnThe Second Course
JThe Florentine DisasterBlackened & Beloved
QThe Velvet CrumbThe Tasting Incident
KHouse of FlamesThe Final Garnish

From: Restaurant Tagline

Restaurant Tagline

Flip again. Same rule. Red or black, check the rank.

RankRedBlack
AWhere every mistake is a signature dish.What happens in the kitchen stays in the kitchen.
2We've never poisoned anyone. Probably.We put something in it. You won't know what.
3Cooked with love. Served with confidence.Feeding people since an incident we don't talk about.
4Fine dining for the adventurously hungry.Come for the food. Stay because you can't leave.
5It looked better in our heads.Our chef has opinions.
6Famous in at least three neighborhoods.Nothing on the menu is accidental. Mostly.
7Food that starts conversations.The critics called it "bold." We're choosing to agree.
8We're not responsible for what the soup does.Results may vary. Flavor guaranteed.
9Aggressively homemade.We tried it first so you don't have to.
10Technically edible. Genuinely delicious.Open until something goes wrong.
JA kitchen with ambitions beyond its means.Under new management. Still us, though.
QAward-eligible since last Tuesday.More experiments than recipes.
KOur disasters are legendary.The legendary kitchen of [your town here].

Write the name and tagline on an index card. That’s your restaurant. It lives on the table every session.

Draw Your Restaurant

Sketch the exterior. A sign out front, a door, a window. It doesn’t need to be good. It needs to exist. Hang the sign.

Create Your Characters

Everyone flips three cards and follows the Character Creation section. Write your class, personality, and calling on your character card. Draw yourself on the back.

Then, why does your character cook? Use your calling as the seed. Don’t overthink it.

A Baker with the calling “A Rivalry” might write: “There’s another bakery across town that once called my croissants ‘adequate.’ I will not rest.”

That sentence is your backstory. One sentence is enough.

The Menu

The menu starts empty. After every session, any dish the group loved gets a name and goes on the menu. The restaurant’s history is its dish list.

That’s Session 0. You’re ready.

← The Seeds · Game Loop →