Session 7 (Part 2): Character Documents Complete - All 6 characters designed
Focus: Completing all character specialist documents
What We Did
- Updated Chef.md with full character sheet structure and how-to-play guidance
- Updated all 5 specialist documents: Forager, Butcher, Host, Pastry Chef, Food Scientist
Dual-Specialist System Designed
Focused Specialists (+2 one stat):
- Forager: +2 Foraging
- Butcher: +2 Combat
- Host: +2 Social
Hybrid Specialists (+1 two stats):
- Pastry Chef: +1 Foraging, +1 Social
- Food Scientist: +1 Combat, +1 Foraging
Character Document Structure
All characters include:
- Identity
- Exploration stats
- Example builds
- Cooking section (TBD)
- How to play
- Strengths/weaknesses
- Tips
- Example characters
Documentation Updates
- Updated Character Mechanics.md to document dual-specialist structure
Progress Update
- Character System Priority 1 tasks now 90% complete
- Only cooking specialties remain (blocked by cooking mechanics design)
- Ready to design Cooking Phase mechanics next
Session 7 (Part 1): Character Sheet Structure - Two-sheet system design
Focus: Designing character and restaurant sheet structure
What We Created
- Created Character Sheet Design.md defining individual character sheet contents
- Created Restaurant Sheet Design.md defining shared party resource sheet
Two-Sheet System
Character Sheet (Individual):
- Personal stats
- Wages
- Individual reputation
Restaurant Sheet (Shared):
- Inventory
- Restaurant fund
- Equipment
- Restaurant star rating
Dual Reputation System
- Individual reputation (personal)
- Restaurant star rating (shared)
Key Decisions
- System works for solo (1 char + restaurant) and group (multiple chars + 1 restaurant)
- Cooking stats section marked as TBD (blocked by cooking mechanics design)
Progress Update
- Ready to create Chef character document next