Humans
The human peoples of Thrapsus are the most geographically dispersed of the continent's major races, represented by four distinct civilizations shaped by radically different environments and histories.
Among the continent’s major races, human populations are documented across the widest geographic range. Four major civilizations claim human identity, and each represents a different adaptation to a different set of conditions — so different, in most cases, that the designation describes biology rather than culture.
The Kingdom of Tercento is the most organized and externally engaged of the four: a structured administrative state with standing military doctrine and established commercial relationships across multiple peoples. Its cities — including Ferisia and Valecent Prime — represent some of the largest and most complex urban environments on the continent.
The Old Empire is a civilization preserved by its own rigidity — ancient, carefully maintained, and in decline by most external assessments. It does not expand. It consolidates, monitors its borders, and adheres to protocols that predate most other current political entities on the continent. Most chroniclers who have observed it characterize it as a civilization committed to outlasting the world rather than engaging it.
The Roaring Wastes represent the fragmented end of the human political spectrum: no central authority, shifting warbands, and a culture built entirely around conflict and movement. Most accounts describe their borders as defined by what can be held on a given season.
The Lanshir Savanna human communities occupy the desert border regions adjacent to the Ardex Wastes, sustaining agricultural and herding economies through careful management of limited resources and a cautious proximity to the Sitan Giants of the adjacent wastes.
See Lands of Thrapsus and Their Peoples for the full continental index.