This document defines what information goes on the shared Restaurant Sheet. This sheet tracks party resources and restaurant progression.
For individual character stats, see Character Sheet Design.
Sheet Contents
Restaurant Identity
Restaurant Name: [Player-chosen name]
Cuisine Type/Genre: [Fantasy | Sci-Fi | Cartoon | Other]
- This affects narrative flavor only, not mechanics
- Examples: “Dragon’s Den BBQ” (fantasy), “Nebula Noodles” (sci-fi)
Shared Resources
Inventory (Ingredients & Items):
- Limited inventory space is a core game constraint
- Track ingredients gathered during Exploration Phase
- [Grid or slots for tracking items]
Restaurant Money/Fund: [ ]
- Shared party money pool
- Used for restaurant upgrades, equipment, and operating costs
- Separate from individual character wages (see Character Sheet Design)
Restaurant Progression
Restaurant Star Rating: [ ]
- Represents how famous/prestigious the restaurant is
- Unlocks access to higher-tier jobs
- Shared progression for the entire party
- Earned through successful Review Phase outcomes
Equipment/Kitchen Upgrades:
- Shared tools, ovens, kitchen improvements
- Benefits all characters
- [Space for listing purchased upgrades]
Note: Specific upgrade costs and effects not yet designed (see Decision Log Priority 3)
NPC Crew (Solo Mode)
Hired NPCs:
- In solo play, the Chef can hire NPC specialists
- Track which NPCs are part of the crew
- [Space for listing hired crew members]
Note: NPC hiring system not yet designed (see Decision Log Priority 3)
Design Notes
Two-Sheet System:
- Restaurant sheet is shared by all players in group play
- In solo play: 1 character sheet (Chef) + 1 restaurant sheet
- In group play: Multiple character sheets + 1 shared restaurant sheet
Resource Management:
- Inventory is shared (party decides together)
- Restaurant money is shared (group investment)
- Restaurant reputation is shared (collective success)
Individual vs. Shared:
- Shared (Restaurant Sheet): Inventory, restaurant money, restaurant star rating, equipment
- Individual (Character Sheets): Personal stats, personal reputation/level, personal wages, personal gear