Revision History
This section tracks session-by-session progress and maintains the current focus for the Today’s Specials project.
🎯 Current Focus
Last Worked On: Session 31 - Simplified job creation, removed world types Current Phase: Layer 4 — Polish table text Next Session: Review and refine all table entries for readability and tone. Start with job creation tables (client, event, location), then exploration, then cooking. Goal: make sure each entry is easy to scan at the table and matches the cozy, funny, imaginative voice. Goal: Keep the whole game at the same level of detail at all times — never finish one section before the others have started
Session Logs
- 2026-05-02 - Session 31: Simplify job creation — remove world types and tone, rename countdown to urgency
- 2026-04-19 - Session 30: Character class redesign (Baker, Butcher, Barbaquere, Brewer)
- 2026-03-01 - Sessions 18–22: New Direction, experience sketch, page budget, character creation, Layer 3 complete
- 2026-02-28 - Session 16: Major architectural redesign
- 2026-02-12 - Sessions 14 & 15
- 2026-02-10 - Session 13
- 2026-02-09 - Session 12
- 2026-02-08 - Sessions 8, 9, 10, 11
- 2026-02-07 - Sessions 1-7