EST. 2026
Today's Specials
VOL. 1 — NO. 36
ARTICLE

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ARTICLE

Session 29 — Holistic Review and Document Restructure

Full critique pass. Fixed mechanics gaps, resolved contradictions, rebuilt navigation, separated all tables into embeddable files.

Session 29 — March 9, 2026

What Happened

Full holistic review of all active game documents. Critique identified 10 issues. Fixed everything actionable immediately, deferred example playthrough until post-playtesting.

What Was Accomplished

Mechanics fixes

  • Added tally mechanic to exploration.md — ingredient gathering tracked on index card, count = cooking flips
  • Updated cooking.md to reference the tally instead of a fixed flip count
  • Locked presentation as rank-only — removed suit language from layer-3.md
  • Added world-lens paragraph to exploration.md — Flip 1 world filters how encounters read
  • Added reshuffle rule to exploration.md and cooking.md (previously only in game-loop.md)
  • Clarified “character card” = index card in character-creation.md
  • Added solo play paragraph to introduction.md

Layer 3 housekeeping

  • Updated three stale briefs in layer-3.md (flip count, presentation suit, misc tables list)
  • Removed Layer 3 Brief blockquotes from four individual pages

Navigation

  • Added sequential prev/next links to all 16 pages
  • Changed exploration and cooking table links to @[]() embed syntax

Table extraction

  • Created 8 standalone table files (class, personality, calling, restaurant name, tagline, reactions, dish names, complications)
  • Updated 4 parent pages to use @[]() embeds

What We Didn’t Do

  • Example playthrough — deferred until post-playtesting
  • Credits content — still a stub

Next Session

  • Playtesting pass with current docs
  • Verify tally mechanic reads clearly without instruction
  • Verify implied ingredient gathering lands naturally
  • Write example playthrough when playtesting is complete